Definition at line 191 of file recorder_ui.h.
◆ InputPort()
RecorderUI::InputPort::InputPort |
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std::string const & |
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ARDOUR::DataType |
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RecorderUI * |
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bool |
vertical = false , |
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bool |
ioplug = false |
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◆ ~InputPort()
RecorderUI::InputPort::~InputPort |
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◆ allow_monitoring()
void RecorderUI::InputPort::allow_monitoring |
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bool |
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◆ clear()
void RecorderUI::InputPort::clear |
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◆ data_type()
◆ ioplug()
bool RecorderUI::InputPort::ioplug |
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const |
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inline |
◆ monitor_press()
bool RecorderUI::InputPort::monitor_press |
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GdkEventButton * |
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◆ monitor_release()
bool RecorderUI::InputPort::monitor_release |
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GdkEventButton * |
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◆ name()
std::string const& RecorderUI::InputPort::name |
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◆ operator<()
bool RecorderUI::InputPort::operator< |
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InputPort const & |
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const |
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◆ rename_port()
void RecorderUI::InputPort::rename_port |
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◆ set_connections()
◆ set_frame_label()
void RecorderUI::InputPort::set_frame_label |
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std::string const & |
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◆ setup_name()
void RecorderUI::InputPort::setup_name |
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◆ spill()
bool RecorderUI::InputPort::spill |
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bool |
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◆ spilled()
bool RecorderUI::InputPort::spilled |
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◆ update() [1/4]
◆ update() [2/4]
◆ update() [3/4]
void RecorderUI::InputPort::update |
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float const * |
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◆ update() [4/4]
void RecorderUI::InputPort::update |
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float |
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float |
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◆ update_monitorstate()
void RecorderUI::InputPort::update_monitorstate |
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bool |
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◆ update_rec_stat()
void RecorderUI::InputPort::update_rec_stat |
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◆ _add_button
◆ _alignment
Gtk::Alignment RecorderUI::InputPort::_alignment |
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◆ _connected_routes
◆ _ctrl_size_group
Glib::RefPtr<Gtk::SizeGroup> RecorderUI::InputPort::_ctrl_size_group |
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◆ _dt
◆ _frame
◆ _ioplug
bool RecorderUI::InputPort::_ioplug |
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◆ _monitor
◆ _monitor_button
◆ _monitor_size_group
Glib::RefPtr<Gtk::SizeGroup> RecorderUI::InputPort::_monitor_size_group |
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◆ _name_button
◆ _name_label
Gtk::Label RecorderUI::InputPort::_name_label |
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◆ _name_size_group
Glib::RefPtr<Gtk::SizeGroup> RecorderUI::InputPort::_name_size_group |
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◆ _port_name
std::string RecorderUI::InputPort::_port_name |
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◆ _size_groups_initialized
bool RecorderUI::InputPort::_size_groups_initialized |
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◆ _solo_release
◆ _spill_button
The documentation for this class was generated from the following file: