#include <luawindow.h>
Definition at line 67 of file luawindow.h.
◆ ScriptBuffer() [1/2]
LuaWindow::ScriptBuffer::ScriptBuffer |
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const std::string & |
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◆ ScriptBuffer() [2/2]
◆ ~ScriptBuffer()
LuaWindow::ScriptBuffer::~ScriptBuffer |
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◆ load()
bool LuaWindow::ScriptBuffer::load |
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◆ flags
◆ name
std::string LuaWindow::ScriptBuffer::name |
◆ path
std::string LuaWindow::ScriptBuffer::path |
◆ script
std::string LuaWindow::ScriptBuffer::script |
◆ type
The documentation for this class was generated from the following file: