#include <vestige.h>
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| int | magic |
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| intptr_t(* | dispatcher )(struct _AEffect *, int, int, intptr_t, void *, float) |
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| void(* | process )(struct _AEffect *, float **, float **, int) |
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| void(* | setParameter )(struct _AEffect *, int, float) |
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| float(* | getParameter )(struct _AEffect *, int) |
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| int | numPrograms |
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| int | numParams |
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| int | numInputs |
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| int | numOutputs |
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| int | flags |
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| void * | ptr1 |
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| void * | ptr2 |
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| char | empty3 [4+4+4] |
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| float | unkown_float |
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| void * | ptr3 |
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| void * | user |
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| int32_t | uniqueID |
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| int32_t | version |
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| void(* | processReplacing )(struct _AEffect *, float **, float **, int) |
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Definition at line 276 of file vestige.h.
◆ dispatcher
| intptr_t(* _AEffect::dispatcher) (struct _AEffect *, int, int, intptr_t, void *, float) |
◆ empty3
| char _AEffect::empty3[4+4+4] |
◆ flags
◆ getParameter
| float(* _AEffect::getParameter) (struct _AEffect *, int) |
◆ magic
◆ numInputs
◆ numOutputs
◆ numParams
◆ numPrograms
| int _AEffect::numPrograms |
◆ process
| void(* _AEffect::process) (struct _AEffect *, float **, float **, int) |
◆ processReplacing
| void(* _AEffect::processReplacing) (struct _AEffect *, float **, float **, int) |
◆ ptr1
◆ ptr2
◆ ptr3
◆ setParameter
| void(* _AEffect::setParameter) (struct _AEffect *, int, float) |
◆ uniqueID
| int32_t _AEffect::uniqueID |
◆ unkown_float
| float _AEffect::unkown_float |
◆ user
◆ version
| int32_t _AEffect::version |
The documentation for this struct was generated from the following file: