#include <floating_text_entry.h>
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sigc::signal2< void, std::string, int > | use_text |
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Definition at line 25 of file floating_text_entry.h.
◆ FloatingTextEntry()
FloatingTextEntry::FloatingTextEntry |
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Gtk::Window * |
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const std::string & |
initial_contents |
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◆ activated()
void FloatingTextEntry::activated |
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◆ button_press()
bool FloatingTextEntry::button_press |
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GdkEventButton * |
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◆ changed()
void FloatingTextEntry::changed |
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◆ disconect_signals()
void FloatingTextEntry::disconect_signals |
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◆ entry_focus_out()
bool FloatingTextEntry::entry_focus_out |
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GdkEventFocus * |
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◆ idle_delete_self()
void FloatingTextEntry::idle_delete_self |
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◆ key_press()
bool FloatingTextEntry::key_press |
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GdkEventKey * |
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◆ key_release()
bool FloatingTextEntry::key_release |
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GdkEventKey * |
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◆ on_hide()
void FloatingTextEntry::on_hide |
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◆ on_realize()
void FloatingTextEntry::on_realize |
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◆ _connections
std::list<sigc::connection> FloatingTextEntry::_connections |
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◆ entry
Gtk::Entry FloatingTextEntry::entry |
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◆ entry_changed
bool FloatingTextEntry::entry_changed |
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◆ use_text
sigc::signal2<void,std::string,int> FloatingTextEntry::use_text |
The documentation for this class was generated from the following file: