#include <ardour_dialog.h>
Definition at line 39 of file ardour_dialog.h.
◆ ArdourDialog() [1/2]
ArdourDialog::ArdourDialog |
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const std::string & |
title, |
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bool |
modal = false , |
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bool |
use_separator = false |
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explicit |
◆ ArdourDialog() [2/2]
ArdourDialog::ArdourDialog |
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Gtk::Window & |
parent, |
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const std::string & |
title, |
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bool |
modal = false , |
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bool |
use_separator = false |
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) |
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◆ ~ArdourDialog()
ArdourDialog::~ArdourDialog |
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◆ close_self()
void ArdourDialog::close_self |
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protected |
◆ disallow_idle()
void ArdourDialog::disallow_idle |
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◆ init()
void ArdourDialog::init |
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private |
◆ on_delete_event()
bool ArdourDialog::on_delete_event |
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GdkEventAny * |
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◆ on_focus_in_event()
bool ArdourDialog::on_focus_in_event |
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GdkEventFocus * |
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◆ on_focus_out_event()
bool ArdourDialog::on_focus_out_event |
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GdkEventFocus * |
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◆ on_response()
virtual void ArdourDialog::on_response |
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int |
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virtual |
Reimplemented in AddRouteDialog, SessionArchiveDialog, RhythmFerret, PatchChangeDialog, EngineControl, DuplicateRouteDialog, TranscodeVideoDialog, TimeFXDialog, StripSilenceDialog, SimpleExportDialog, NormalizeDialog, ExportReport, and ExportDialog.
◆ on_show()
void ArdourDialog::on_show |
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◆ on_unmap()
void ArdourDialog::on_unmap |
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◆ pop_splash()
void ArdourDialog::pop_splash |
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◆ set_ui_sensitive()
void ArdourDialog::set_ui_sensitive |
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bool |
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◆ _sensitive
bool ArdourDialog::_sensitive |
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protected |
◆ _splash_pushed
bool ArdourDialog::_splash_pushed |
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private |
◆ allow_idle
bool ArdourDialog::allow_idle |
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private |
◆ CloseAllDialogs
sigc::signal<void> ArdourDialog::CloseAllDialogs |
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staticprivate |
◆ proxy
The documentation for this class was generated from the following file: