3 Building Blocks of Ardour

|
1 |
Tracks and Busses |
2 |
Automation Tracks |
|
3 |
Regions |
4 |
Ranges |
At the most fundamental level, there are several "building blocks" of the Ardour workflow. Any use of Ardour will require a familiarity with these concepts.
3.1 Tracks and Busses
3.1.1 Overview

The left part of an audio track contains several informations and functions useful during a recording/mixing session:
The left part of an audio track or bus as pictured above is also known as the header.
|
Track name |
The top black area filled up with alphanumeric symbols (in this case Audio1). |
|
Gain fader |
the strip just below the track name |
|
Record button |
the red dotted button to enable/disable recording on that track |
|
Mute button |
m |
|
Solo button |
s |
|
Playlist button |
p |
|
Automation button |
a |
|
Edit Group button |
g |
|
Meter |
the strip on the right side |
3.1.2 Context Menu Options
Audio tracks have several options, which are accessible by a Right-Click on the track overview or the Track entry in the main menu.
|
Height |
Change the height of the track, which can also be changed by dragging the
|
|
Color |
Change the color of the regions in the track's playlist. An alternating default color is picked for every new track |
|
Remote control ID |
Defines the order of channels when they appear on an external controller (such as a MIDI fader controller) |
|
Automation |
Select which
|
|
Hide/Show all crossfades |
Toggle display of crossfades of all regions in the track's playlist |
|
Waveform |
Draw waveforms logarithmic or linear; rectify waveforms or not |
|
Alignment |
Determines whether to align a recording with ardour's pre-recorded material (by accomodating delays in the playback delays) or not |
|
Normal/Tape mode |
See
|
|
Active |
Inactive tracks do not record, process or play back any audio |
|
Hide |
Hide this track from the Editor window |
|
Remove |
Delete this track, including all playlists, routing and plugins. Audio recorded on this track remains in the region list |
3.1.3 Audio Tracks

The
In a traditional analog recording studio, a track is a combination of a track on the tape, the tape machine playback/record head(s), and a mixing console strip.
An audio track is the place where audio is recorded into and played back
from. The arrangement of regions of audio is stored in the track's
Normally each track will have a single playlist. For the majority of audio engineering projects, only one playlist per track is sufficient. However, there are times when you may choose to have more playlists than tracks. This concept is often called "Takes" or "Virtual Tracks" in other software.
To create a new track select the menu
When a track is added to the session it is given a default name based on the Track type. For example, the first audio track that is added to the session will be given the name Audio 1 and the first bus will be called Bus 1 and any subsequently added tracks will be consecutively numbered.
Track names determine the names of the files created when recording to a track. For example, the resulting file inside the session might be called "Audio 1.wav"
3.1.4 Audio Busses

An
In some use cases, a Bus is equivalent to a mixer console strip in the traditional analog recording studio. In other use cases, the Bus is equivalent to the subgroups, auxiliary buses, or master buses of a traditional console.
Due to its nature it is missing the record button and the playlist button.
Typical use cases include:
- Post-processing of Audio Tracks: one or more Audio Tracks are combined into the Audio Bus for level control, effects, or other processing.
- "Live" inputs which need to be automated or mixed along with other ardour tracks. A live "voicover" microphone, MIDI synthesizers, or live performance inputs.
- Return paths for external gear such as reverbs or delays.
If you are using Ardour purely as a live "mixer", then you will use only Audio Busses and no Audio Tracks. More typically, a Bus is used to sum several tracks into a single audio stream which may then be processed and then output again for listening or further processing.
Previous
symbol